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Stereoscopic 3-D - Parallel or Converged?

3-D glasses
To see the 3-D Stereoscopic images on this website you will need a set of Red/Cyan glasses (red for left eye, cyan for right, which can be easily ordered on-line from www.3DglassesShop.com).

There are two main approaches to shooting stereoscopic images with two cameras; converged or parallel.

The main difference between the two is that shooting converged reduces the amount of post-production potentially required to make the image viewable, but with the danger that the introduction of excessive parallax (having the left and right eye images too far apart from each other) can make the image virtually impossible to see throughout its depth range.

Shooting parallel means it is all but impossible to have excessive parallax, if the inter ocular distance is not excessive, but with the need to horizontally re-position the two camera images in post to set the desired screen plane (zero parallax) position.

For example the following image is the natural result of shooting parallel, with no post-production re-positioning.

Parallel Shooting

Here all the image is in front of the screen plane as the whole image has negative parallax (the left eye image is to the right of the right eye image).

For situations where the image is to be viewed on a 'normal' sized theatrical screen, or monitor, this negative parallax causes a lot of problems, as the image appears to be 'cut' by the screen window, when the perspective of the image suggest it exists in front of the screen... This is due to one eye's image being cut-off before the other eye (see Floating Window for more info on this).

When viewing on a far larger screen, such as IMAX, this is not a problem as the screen edges are outside of the viewer's normal field of view, so the issue is not seen by the viewer, and parallel shooting is the standard for IMAX projects.

The following image shows the same parallel shot material horizontally re-positioned in post to place all the image behind the screen window.

Parallel Shooting repositioned

For smaller screen sizes this is a much easier image to see, and reduces dramatically the likelihood of induced headaches!

The above images also go a long way to help explain the differences between negative and positive parallax, and the position of the image relative to the screen plane!

Next Page - Screen Window

As always, test before committing to a particular style of stereoscopic 3-D shooting.

Or better still, contact steve@digitalpraxis.net for more info.





Grading Credo
Steve Shaw grading 'Credo' for Alto Films at Axis Post.

Steve Shaw - Digital Praxis Ltd.
+44 (0)7765 400 908
steve@digitalpraxis.net


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Digital Praxis oversees DI on DRONA
Drona Eros International and Roses Movie's latest Block-Buster, Drona, had its DI post-Production performed at Digital Praxis client facility FutureWorks, in Mumbai, India.

As part of the agreement with Eros and Rose Movies Steve Shaw acted as DI consultant and lead colourist on the project, working with FutureWorks in-house colourists, as well as the film's VFX supervisor, David Bush.

For more information on the movie see the Film Projects page.

Steve Shaw - DI colourist
Steve's experience as a DI colourist is substantial, with grading and supervision credits on a large number and range of films and commercial projects, with a partial list available on the film projects page.

For more information on Steve's grading capabilities see DI grading, or contact Steve directly on steve@digitalpraxis.net.

Before becoming involved in DI work Steve was a vfx supervisor/artist with his own Soho based vfx company - Men In White Coats.